Download the latest version of 300:Spartans for Android. 300 Spartans against the world. 300:Spartans is a 2D action game where you will control one of the. Nonton Film 300 (2006) Streaming Movie Subtitle Indonesia Gratis Download Online. Nonton Film 300 (2006) Berdasarkan novel grafis Frank Miller, “300” sangat longgar berdasarkan 480 SM. Pertempuran Thermopylae, tempat Raja Sparta memimpin pasukannya melawan orang Persia yang maju; pertempuran dikatakan telah menginspirasi seluruh Yunani.
'300' Download Movie In HD, DivX, DVD, Ipod
Movie Title :300
It is spring 480 BC, Persian King Xerxes, continuing his father Darius' master plan to conquer the Hellenic citystates, arrives in Hellas. The previous Persian invasion and diplomatic attempts have already turned most northern Hellas tribes and states to the Persian side. But the people of Athens and Sparta, the largest Hellenic powers at the time, feel quite insulted by the Persian emissaries' request to surrender to Xerxes, and so slay them. In Sparta, King Leonidas consults the local oracle, who gives two options: Either a spartan king will have to be sacrificed, or Sparta will be burned to the ground. A year earlier (481, BC) a Panhellenic consortium of all southern citystates had already recognized the superiority of the Spartan army (the best organized and trained army at the time) and had declared King Leonidas as supreme commander of the combined Hellenic army. It is then decided that a small force should block Xerxes' way to southern Hellas in the Thermopylae passage. This passage was, at that time, 12 meters wide. The great historian Herodotus, possibly exaggerating, states that there were 1,700,000 Persians (their true number could have been anywhere from 100,000 to 1,000,000) against 7,000 Hellenic hoplites and slaves, including the 300 men of the Spartan King elite guard. King Xerxes waited four days for the Hellenes to be frightened and eventually surrender and was quite astonished by his opponents' complete apathy. Xerxes tried to convince Leonidas to drop weapons, give up his position, kneel before him and live on as a local governor under Xerxes. King Leonidas replied 'molon lave,' which means 'Come and get them.' The threeday battle began, with the 300 Spartans and 700 Thespians (the other Hellenes where sent by Leonidas to protect passages to their flanks) slaying thousands of Persians with minimal losses. The whole Persian campaign would have failed if it hadn't been for Efialtes, who showed Xerxes a secret passage to the Hellenic flanks. After a final battle led by King Xerxes himself, the Hellenic force was slain and their heroism and glory was written forever in history. From the beginning of the battle, the Hellenes buried their dead in the spot where they fell. Then battle signs where made for the dead of each Hellenic faction. For the Pelloponisians, (including the 300 Spartans) the sign generally read (free translation) 'In this place 4,000 Pelloponisians fought 30 millions).' For the 300 Spartans (Lakaedaemonians), the sign reads (free translation) 'Oh foreigner, tell the Lakaedaemonians that we are buried here obeying their laws,' meaning that they never hesitated and never retreated from the enemy. The impact of the battle was enormous for both sides. The Persians' morale dropped to zero, and the Hellenes lost their fear for the Persian conqueror and organized their defense. After several successful battles, the Hellenes ultimately defeated the Persian army and repelled their invasion in the Battle of Plataea in 479 BC.
Movie Year : 2006
Movie Genres : ActionHistoryDramaWar
ImdbRating : 7.80
Prepare for glory!Feel the wrath in IMAXSpartans, tonight, we dine in hell!Based on Frank Miller's Graphic NovelPledged to crush!Thirsty for Spartan blood!This is where we fight, this is where they die!!What does it mean to turn one of the great graphic novels of our time into a major motion picture?
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Movie Actors : Gerard Butler:King LeonidasLena Headey:Queen GorgoDominic West:TheronDavid Wenham:DiliosVincent Regan:CaptainMichael Fassbender:SteliosTom Wisdom:AstinosAndrew Pleavin:DaxosAndrew Tiernan:EphialtesRodrigo Santoro:XerxesTyler Neitzel:Leonidas at 15 yrsStephen McHattie:LoyalistGreg Kramer:Ephor #1Alex Ivanovici:Ephor #2Kelly Craig:Oracle GirlEli Snyder:Leonidas at 7 / 8 yrsGiovani Cimmino:Pleistarchos (as Giovani Antonio Cimmino)Tim Connolly:Leonidas' FatherMarie-Julie Rivest:Leonidas' MotherSebastian St. Germain:Fighting Boy (12 years old)
Movie Directors : Zack Snyder
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Ancient Wars: Sparta is based upon Mediterranean historical events that took place between 500 and 450 B.C. Single-players entering the campaign must take the role of three different nationalities as they attempt to complete the game. Playing as the Spartans, Egyptians, and Persians, gamers must battle through a variety of scenarios as they struggle to maintain control of Little Asia, Europe, and North Africa. Combat is only a part of the game, and to keep armies happy in the field players must produce food, armor, and shelter for their boys in uniform. Each faction has its own strengths and weakness, such as the Persians ability to bring animals to battle, and gamers can upgrade their skills through research and development. Players who want a quick skirmish can select a side and then engage in a single mission. Through a LAN or the Internet, gamers can challenge international competitors or neighborhood friends to an altered version of ancient history.
Ancient Wars - Sparta is tactically riding the crest of popularity the film 300 conjured. Chronicling the plight of the Spartans centrally - but also the Persians and the Egyptians - although obviously their involvement in this specific conflict is especially detailed. In saying that there's plenty to wade through even though the Battle of Thermopylae is central to the game's forward thrust.
Narrative aside - the story of the Battle of Thermopylae will always provoke interest - on the surface there's a lot about Ancient Wars - Sparta to be uninspired about. You're expected to construct a settlement, houses for your villagers, farms to feed them, barracks for your military units, etc. There's nothing setting this apart from the usual paint-by-numbers approach to resource building, even the genre's heavyweights are built on the same foundations. The difference here being Sparta takes a standardized middle ground strategy toward resource management rather than the monolithic overwhelming experience seen in Supreme Commander. However, Supreme's gargantuan number of units was something of a pock on an otherwise un-blemished face. Ancient Wars - Sparta
Ancient Wars: Sparta has only three types of infantry, or so it may seem. While the number of on screen infantry doesn't compare favorably to Supreme Commander this is a much more intricate affair. Each soldier can be adjusted, equipped and reequipped to suit the situation at hand. Different weapons offer tactical advantages and disadvantages depending on the situation. Give the unit (formally a peasant that transforms into a military unit once given a weapon) a long spear and a shield and he'll have the long distance attacking and a defensive capability. Or give him two short swords and he'll go on a frenzied attack-is-the-best-form-of-defense type rampage. In reality he'll be dropped fairly quickly, but not before making an impact. The best type of unit depends on what job you need doing at that given time. Due to the number of weapons available the sheer volume of different units that can be created with different types of effectiveness is something to marvel at. The game lets you decide what works and what doesn't without a hold-your-hand tutorial. You can build a stable that produces horses, these only become cavalry once a soldier has been placed upon them, any soldier.
However despite this massively in-depth unit tinkermanship (a great niche for developer World Forge) the game offers nothing like the tactical challenge you might expect. Disappointingly, considering the potential, the conflict in Sparta falls into the vat of familiarity where the side with the most units wins. However this is where the future of RTS gaming lies, where each troop can be individually manipulated, where the way you equip your army is as important as how you use them in battle. Ancient Wars hasn't pulled this off, but it has laid a blueprint for other developers to build upon.
Otherwise, Sparta is a pretty average, no-frills affair. The game works, but on a basic level. The graphics are well below what we've grown to expect - offering an 'in close' perspective that makes it difficult to plan strategically, but does give visual detail to units. There's a waypoint system that displays objectives on the map, something Age of Empires did 10 years ago. The sound is bad and the AI is abominable in places; the repetitive nature of all NPCs drives you to distraction. You'll also lose units as they go on an illogical walkabout round the hills when a leisurely stroll down the path would suffice. Worst still as this carries through to the voice-overs that are repeated over and over with little by the way of variation.
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Unit pathfinding is not as bright as you might like either, with soldiers taking ineffective routes at times. The enemies meanwhile do not think through their actions at all, nor do they use any tactics more complicated than 'Charge!' The multiplayer offers relief from the beyond-basic AI, but then with RTS games dripping out of our ears, Ancient Wars simply offers nothing more than any other game and indeed falls far short of the kind of experience offered by the big genre contenders. Although, in an attempt to rescue a small shred of dignity for the game, it must be noted that sea battles are quite pleasing to play, offering a nice change from land-based combat. Ancient Wars - Sparta
The three campaigns on offer, where you fight as one of the primary factions, are moderately well built, with a little bit of variety to discover as you progress. However, you soon fall into old routines of resource management, base building and churning out the warriors. Your army will grow with all the speed of a legless sloth, thanks to the interminable build times and the general sluggishness of the game mechanics. This is acceptable if you enjoy taking your time, spending many hours on some battles, but most RTS devotees are used to more celeritous affairs, testing their nerves and quick-wittedness.
Most importantly, ancient Sparta and Persia were not just common fighting forces. They were trained war machines, both unique and highly effective in what they did. Their leaders were cunning and clever, using mixed force armies and innovative tactical stratagems to accomplish their aims. The history books are full of astounding tales from these nations and Sparta in particular deserves an amazing game conversion after such a successful film adaptation - I'm sure many developers are out there right now, dreaming of exotic and wonderful ways in which to digitally realize the full glory of Sparta and its awe-inspiring people. Yet playing Ancient Wars, you get no such feeling; it's as bland and by-the-numbers as any other generic RTS.
Will you gain much enjoyment from Ancient Wars: Sparta? That depends on whether you play it for a simple RTS fix, or for the value of the civilizations and subject material it covers. For a brief play it serves a purpose well enough, but if you really want to get the most out of this exciting period of ancient combat then you'll want to wait until something more inspired comes along, because Ancient Wars is just a bit too spartan to give you the experience that you are hoping for.
Some quality is salvaged through the navy battles, although this often feels like an add-on to the main game. It's fun, but repetitive and worthy of little more than passing comment. Ancient Wars - Sparta
Given the intriguing nature of the narrative and the potential for development in such a plot, it's surprising to see such a bland title. 300 offered a glimpse of what could have been created with a little imagination and it is a shame that Ancient Wars - Sparta, despite the innovative unit management system, fails to deliver overall.
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