The extended version is updated for most of the animation here, imo just use the extended version. Vince lombardis legendary sports bar & grill.
May 11th, 2013
- XP32 Maximum Skeleton Special Extended: Skeleton Meshes Skeleton Meshes Creature Meshes. Animation Rig Map Physics Extensions. Character Creation Character.
- A multi purpose skeleton for animation in skyrim. Include Hair, Cloak, Wings, also bouncing breast. Allows animators to animate all independantly and simultaneously.
Xp32 Maximum Skeleton
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- <Name>XP32 Maximum Skeleton -XPMS - XPMS 1-6b NMM-BAIN Installer</Name>
- <LastKnownVersion>1.6b</LastKnownVersion>
- <Author>xp32</Author>
- <CustomCategoryId>-1</CustomCategoryId>
- <Description>[center][IMG]http://skyrim.nexusmods.com/mods/images/26800-1-1352767039.png[/IMG][/center]
- A multi purpose skeleton for animation in skyrim. Include New skeleton structure.
- [url=http://oblivion.nexusmods.com/mods/27945]Coronerras Maximum Compatibility Skeletons by coronerra[/url]
- By any means, this mod will not affect 1st person skeleton or its animations
- Feature:
- Support '[url=http://skyrim.nexusmods.com/mods/601]Realistic Ragdolls and Force[/url]'
- Support '[url=http://skyrim.nexusmods.com/mods/34917]Deadly Mutilation[/url]'
- support Breast motion from CHSBHC/UNPB-BBP (tested)
- support [url=http://skyrim.nexusmods.com/mods/34155]Dual Shealth Redux[/url]
- male version are tweaked to prevent clipping with crossbow
- Options for skeleton type to match quiver position from [url=http://skyrim.nexusmods.com/mods/11163]'Frostfall by Chesko'[/url]
- Note: Chesko has released a Belt-Fastened Quivers that includes an [url=http://skyrim.nexusmods.com/mods/35717/]arrow draw from belt animation[/url] in a separate file for download
- Requirement:
- [url=http://skyrim.nexusmods.com/mods/601]Realistic Ragdolls and Force by dDefinder[/url]
- Recommended for 3rd person play
- [url=http://skyrim.nexusmods.com/mods/29990/]Enhanced 3rd Person Camera by Keegars[/url]
- New for modders:
- - Have over 229 total Nodes for the skeleton (vanilla have 99)
- - Hair
- - Allows animators to animate all independantly and simultaneously.
- - Allows users to never have to worry about animation incompatibilty based on skeletons.
- If in any case you interested in animation fo skyrim, check here:
- [URL=http://skyrim.nexusmods.com/mods/15238]Animation Tutorial for 3DsMax[/URL]
- [center][IMG]http://static.skyrim.nexusmods.com/mods/images/26800-1-1352976141.jpg[/IMG][/center]
- Update:
- - Fix crushed butt issue on certain body meshes
- - NEW Placement for BOLT QUIVER
- - NMM and BAIN Installer
- - Add New Skeleton/Skeleton_female.hkx with New rig that compatible with TBBP rig.
- - Add new bone set (Wings skeleton from vampirelord-dlc1)
- - Adjust quiver position to match Chesko and bolt draw animations
- - New resources for moder-animation
- Version 1.5
- - Deathly Mutilation compatibility
- - Default rig (skeleton_female.hkx) for this version will be using TBBP OLD rig
- - female's arms and hands from beast race will be a bit longer and bigger than human (about 4~5%)
- - Fix Clipping problem with back hip dagger for female beast race
- - Reducing female head scale a bit from 1.1 to 1.09
- - Adjusting back shield position for male skeleton
- v1.4
- - There are lots of change in the scaling and positioning . See the change logs
- v1.3
- - Sheathed Dagger Re-placement at back hips [color=red]NEW!![/color]
- - New animation for equip and un-equip dagger [color=red]NEW!![/color]
- v1.2
- - Tuned the ragdolls to match RRnF mod for each gender (RRnF v1.8 for realistic force)
- - Scaled at some point to fit Skeleton of female model - Perfect 3-2 proportion (female)
- - Change Sheathed-Dagger place to minimize clipping with certain Body replacer
- - Scaled at some point to fit Better male skeleton (male)
- - Change LagBoneController to bhkBlendController for NPC L/R PreBreast
- FAQ:
- no blocking animation in third person when moving ? holding torch problem ? no magic cast while turning and sneak/crouch ?[/color]
- [color=RED]GO TO [URL=http://skyrim.nexusmods.com/mods/11811]FNIS -Updates files[/URL] DOWNLOAD
- If you aren't going to use FNIS, then you can download the file at the optional download[/COLOR]
- [color=orange]Using TBBP animation, when my char is walking the right side of the butt hangs down ..when he stand . the right side just jump up in the correct position. any idea why ? and how to fix it ?[/COLOR]
- [color=red]Use a file at optional download for 'butt' problem[/color]
- [color=orange]I can't get it work to other animation mod (e.g. New Anim for 1H weapon mod) any information to make it work ?[/color]
- [color=red]Make sure you know whether those mods are supported by FNIS or not. You have to learn how use FNIS mod. How? go to FNIS mod page[/color]
- [color=orange]What armor ?[/color]
- [color=orange]I've noticed it's really difficult to drag corpses with this skeleton (or impossible), any reason you can think of? [/color]
- [color=red]Did you read the feature ? know Realistic Ragdolls and Force Mod ? Do you know about it?[/color]
- [color=orange]I want my previous skeleton back! any idea how to get the skeleton back ? vanilla one maybe ?[/color]
- [color=red]You should know better when about to apply Modified files to your games, whether installing or uninstall it. Really.. I don't need to said every people to back up their own files.[/color]
- [color=orange]With CHSBHC skeleton, the breast are shake when jump. With XPMS, I don't see it. Is this really support CHSBHC?[/color]
- [color=red]What making those 'fake' thing that you called shake when jump weren't a physics for breast. Vanilla jump didn't animate breast bone that came from CHSBHC. It was using a controller named Lagbonecontroller. It has an ugly issues with 'depressed' chest when running and walking. It work by delaying some node's velocity at certain sec. Mostly, similar to particle physics. [/color]
- [color=orange]I couldn't drag a body with this skeleton, why?[/color]
- [color=red]This skeleton are made for Realistic Ragdoll n Force. You need plugin (esp from RRnF mod. The realistic variant.[/color]
- [color=orange]I request a specific skeleton[/color]
- [color=red]I'm not doing request except if I'm going to use it myself[/color]
- SPCEIAL THANKS FOR:
- - xp32 (me)
- - TheFigment. Without hkxmcd, any kind of hkx editing can't even exist!
- - fore, for discussing this with me in his FNIS thread although this has nothing to do with his project
- - CherryHotaling, pioneer of Bouncing breast in skyrim
- -[color=pink] mark19850124 a.k.a Dragonfly0124 or 哈哈笑笑 [the author of TBBP animation] for sharing his work (inspired me to fix my skeleton design - about the hair and the cloak)[/color]
- - Dbfinder for RRnF, RigidBody of the skeleton have different settings from Vanilla
- -You? (maybe,)
- [center][b]Mostly, I'm only take a peek at each skeleton of different mods. I don't invent any of the bone/system but only put what all could be mixed into a New scratch, rebuild it at max then export it again then tweak it here and there. So, I don't need any of your recognition for this since I just make a 'coctail'[/b][/center]
- Permissions: You 100% have my full permission to use this skeleton to create custom clothing, animations, etc. In fact I'm practically begging you to do so. So please, use it, publish it, and enjoy.</Description>
- <Website>http://skyrim.nexusmods.com/downloads/file.php?id=26800</Website>
Xp32 Maximum Skeleton+realistic Ragdolls And Force
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